![]() ![]() A random adventurer can then accept that user created quest and earn gold from it. Q: If players can create and develop their own content, are there any rules or policies for it?Ī: If someone created a quest, like "Save the Princess." We will patch it in the game. The most challenging part a player might face is the process of creating a big town because they must gather 300-500 players in one area. ![]() Q: Does it take long for a player to make their own town or village?Ī: It doesn't take that long to create a landscape and buildings it's very easy. The sandbox features of the game should keep everyone busy, especially the player made content.Ī: Each regions has their own maps and players can own the maps and they all link to each other.Ī: There is a limitation on how large the maps players can own, but it won't be too small to play around with. Q: How much of the content is available for the game?Ī: There are no fancy end game contents for Peria Chronicles like Siege Warfare because we want players to create their own content. The personnel in question are currently under transition deployment, Nexon said.Q: What is Peria Chronicles development status?Ī: The game was supposed to be in Closed Beta this month, but it we added a lot of new features so it's delayed next year. After Nexon Red's "Xeno Project" ran aground, "Studio 42" under Neople, which was developing "Dave" and "four towers," was dismantled. Meanwhile, the recently suspended Nexon project is not the first of its kind. Nexon Korea has invested 63.8 billion won in Thingsoft through its subsidiary Neople since its establishment in 2010. Peria Chronicles developer Thingsoft is one of Nexon's seven development studios. Nexon explained, however, that it stopped developing the game because it was not enough to satisfy users after checking its game quality internally and externally, including a closed-door trial test conducted in May. The "Peria Chronicles" is estimated to have invested a total of 60 billion won.įirst unveiled in 2011 under the pseudonym "Project NT," the "Peria Chronicles" received much attention for its 3-D graphics using cartoon rendering and its summoning "Kirana" system that coexists with humans within the game. 27 that it did not satisfy users after checking the game's game quality internally and externally. Nexon has stopped developing its online PC MMORPG Peria Chronicles, which had been in production for about eight years since 2011. ![]()
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